PRIVATE REAL-DATA RESEARCH BUILD · CERTIFIED TEAM AUTHORITY · NOINDEX
TIPSENGINE
Tier A authority

TEAM GENOME · SUPER LEAGUE 2026

Qingdao Youth Island

League-relative behavioural fingerprint built only from observed, coverage-certified match evidence.

CONFIDENCEA
SAMPLE26matches
STAT COVERAGE100%
WINDOW2026-09-06
TEAM DNA · ALL DIMENSIONSteam-dna-v0.1-research
Control12
Passing security30
Attack volume9
Box pressure14
Shot precision17
Directness50
Disruption75
Formation flexibility43
Comeback response90
Lead security13
FOOTBALL RELATIVESteam-similarity-v0.1-research

Nearest current behavioural fingerprints across the certified A/B universe. Similarity describes DNA shape—not team quality, strength or predicted results.

02

FC Cajamarca

Primera División · 2026 · Tier A

86.2DNA similarityconfidence A
05

Club Guarani

Division Profesional - Apertura · 2026 · Tier A

82.2DNA similarityconfidence B
07

Nublense

Primera División · 2026 · Tier A

81.9DNA similarityconfidence B
08

Newells Old Boys

Liga Profesional Argentina · 2026 · Tier A

81.8DNA similarityconfidence A
Target DNA model: team-dna-v0.1-research. Same-model current A/B profiles only; the target club and Tier C are excluded.
PRESSUREPROOFA-confidence
43/100
Late Threat28
Lead Security11
Comeback Strength73
Late Vulnerability69
Red Card Resistancewithheld
Concede First Recovery81
Score First Conversion9
Opponent Red Card Exploitation50
EVIDENCE CONTRACTtransparent publication boundary
LEAGUE TIERA96.0 observed score
TIMELINES100%score-reconciled
PEERS15league-season teams
GENERATED2026-09-19UTC authority
Cryptographic source lineage99052585ee7bed1739543da3a86826123d34e5f4c41bb776d89f4fbfbc8303db
MATCH-STATE DNA6 publishable state profiles
ComebackA
Recovery Rate56%
Trailing 75 Recovery Rate20%
Opportunities 9 · Trailing 75 Opportunities 5
Concede FirstA
Recovery Rate50%
Opportunities 8
LateA
Goals For Per Match0.31
Goals Against Per Match0.46
Timeline Complete Matches 26
Lead SecurityA
Hold Rate47%
Leading 75 Hold Rate55%
Opportunities 17 · Leading 75 Opportunities 11
Red CardA
Own Red Points Per Match1.50
Opponent Red Points Per Match2.60
Own Red Opportunities 4 · Opponent Red Opportunities 5
Score FirstA
Win Rate43%
Points Per Match1.86
Opportunities 14
← TipsEngine universe

Scores are relative behavioural percentiles, not predictions. Missing or under-sampled dimensions are withheld.

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