TIPSENGINE PUBLIC PREVIEW · CERTIFIED TEAM AUTHORITY
TIPSENGINE
● Tier A authority

TEAM GENOME · 2. BUNDESLIGA 2026

Hertha BSC

League-relative behavioural fingerprint built only from observed, coverage-certified match evidence.

CONFIDENCEC
SAMPLE10matches
STAT COVERAGE100%
WINDOW2026-10-31
TEAM DNA · ALL DIMENSIONSteam-dna-v0.1-research
Control47
Passing security31
Attack volume67
Box pressure74
Shot precision86
Directness92
Disruption76
Formation flexibility42
Comeback response—
Lead security91
FOOTBALL RELATIVESteam-similarity-v0.1-research

Nearest current behavioural fingerprints across the certified A/B universe. Similarity describes DNA shape—not team quality, strength or predicted results.

01
Krylia Sovetov team crest

Krylia Sovetov

Premier League · 2026 · Tier A

90.3DNA similarityconfidence C
03
Antwerp team crest

Antwerp

Jupiler Pro League · 2026 · Tier A

87.8DNA similarityconfidence C
04
FSV Mainz 05 team crest

FSV Mainz 05

Bundesliga · 2026 · Tier A

87.7DNA similarityconfidence C
06
Everton de Vina team crest

Everton de Vina

Primera División · 2026 · Tier A

87.3DNA similarityconfidence B
07
Batman Petrolspor team crest

Batman Petrolspor

1. Lig · 2026 · Tier A

86.6DNA similarityconfidence C
Target DNA model: team-dna-v0.1-research. Same-model current A/B profiles only; the target club and Tier C are excluded.
PRESSUREPROOFC-confidence
77/100
Late Threat86
Lead Security77
Comeback Strengthwithheld
Late Vulnerability47
Red Card Resistancewithheld
Concede First Recoverywithheld
Score First Conversion89
Opponent Red Card Exploitationwithheld
EVIDENCE CONTRACTtransparent publication boundary
LEAGUE TIERA96.0 observed score
TIMELINES100%score-reconciled
PEERS18league-season teams
GENERATED2026-11-03UTC authority
Cryptographic source lineagead01e7ea6ec14c29f322cc385c44e49139d919d14827dc53e8a7ae118a6f6926
MATCH-STATE DNA6 publishable state profiles
ComebackC
Recovery Rate100%
Trailing 75 Recovery Rate0%
Opportunities 2 · Trailing 75 Opportunities 0
Concede FirstC
Recovery Rate100%
Opportunities 2
LateC
Goals For Per Match0.60
Goals Against Per Match0.30
Timeline Complete Matches 10
Lead SecurityC
Hold Rate100%
Leading 75 Hold Rate100%
Opportunities 9 · Leading 75 Opportunities 7
Red CardC
Own Red Points Per Match3.00
Opponent Red Points Per Match3.00
Own Red Opportunities 2 · Opponent Red Opportunities 1
Score FirstC
Win Rate100%
Points Per Match3.00
Opportunities 7
← TipsEngine universe

Scores are relative behavioural percentiles, not predictions. Missing or under-sampled dimensions are withheld.

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